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Purpose |
Identify a Server that has become available to the client application. |
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Structure |
typedef struct { ASPEN_ADDRESS address; char server_name[ASPEN_MAX_SERVER_NAME]; }ASPEN_DEFINE_SERVER_NOTICE; |
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Fields |
address address gives the network address of the Server. The exact format of that address is, of course, dependent on the underlying transport protocol being used.
*serverName serverName is a null terminated ASCIIZ string identifying the name assigned to the Server by the Server's administrator. |
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See Also |
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